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Beyond All Reason ★ RTS

▲ 508 points • 318 comments • by mosiuerbarso • 5mo ago • HN discussion ↗

Pangram verdict · v3.3

We believe that this document is fully human-written

0 %

AI likelihood · overall

Human
100% human-written 0% AI-generated
SEGMENTS · HUMAN 1 of 1
SEGMENTS · AI 0 of 1
WORD COUNT 209
PEAK AI % 0% · §1
Analyzed
Jun 21
backend: pangram/v3.3
Segments scanned
1 windows
avg 209 words each
Distribution
100 / 0%
human / AI fraction
Verdict
Human
Pangram v3.3

Article text · 209 words · 1 segments analyzed

Human AI-generated
§1 Human · 0%

Real-Time StrategyRedefinedEvery unit, projectile and explosion simulated in real-timeUnmatchedScale & realismAll units and projectiles are simulated in real-time. The game offers fully simulated projectile ballistics, explosion physics and terrain deformation.Enjoy an immersive RTS experience, whether you are commanding individual units, or armies of thousands. Take control as you engage in an epic struggle for domination!ScreenshotsGameplayStrategicImportance of terrainThe shape of every battlefield in-game imposes which strategies work and which units are effective. No two maps will play the same. Radar cannot penetrate mountains and nuclear warfare will physically alter the terrain.Utilize over 10 different unit classes, including all-terrain Experimental units, to work your way to victory.Learn how to PlayCountlessWorld-class controlsYour power lies in the careful balance of exponentially growing your resource income and the production of devastating war machines.You decide if you want to disarm your enemies with a few precise early strikes or to build a thousand bombers and obliterate them.Immerse yourself in a violent world where tactical and strategical supremacy are needed in your fight towards victory.Commands OverviewRelentless game designUnique and with a purposeEach and every unit in the game has a role to fill. Mix-and-match units to create infinite possible tactics. Experiment with your own combinations and show off the new strategies you develop in battle.Compare Units